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61. Incoming titan adjustments - in Ships and Modules [original thread]
FeLiZk wrote: Kyle Myr wrote: FeLiZk wrote: Khadmos wrote: FeLiZk wrote: Shadoo, I could not agree more I am raging because of the way this is being done. You agree that titans need to be nerfed MORE? I'm pretty sure that goes ag...
- by Sentinel Eeex - at 2012.03.15 08:34:00
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62. Incoming titan adjustments - in Ships and Modules [original thread]
FeLiZk wrote: Khadmos wrote: FeLiZk wrote: Shadoo, I could not agree more I am raging because of the way this is being done. You agree that titans need to be nerfed MORE? I'm pretty sure that goes against everything you've said so far....
- by Sentinel Eeex - at 2012.03.15 08:18:00
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63. Incoming titan adjustments - in Ships and Modules [original thread]
FeLiZk wrote: And they need more for titan fix that's is very clear. So i see no difference making bad fix to one or the other. Maybe if you scream loud enough about Tech, everyone will forget what you have done with Titans. Keep trying, m...
- by Sentinel Eeex - at 2012.03.15 05:32:00
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64. Incoming titan adjustments - in Ships and Modules [original thread]
FeLiZk wrote: Andski wrote: FeLiZk wrote: Better to restart the server, would that be fair enough for you. Risk / Reward anyone ever heard this concept, thought it was what this game was suppose to be based on. Yes you risk all of yo...
- by Sentinel Eeex - at 2012.03.14 19:34:00
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65. Incoming titan adjustments - in Ships and Modules [original thread]
FeLiZk wrote: Better to restart the server, would that be fair enough for you. Risk / Reward anyone ever heard this concept, thought it was what this game was suppose to be based on. Of course. Problem is that you're not risking anything.
- by Sentinel Eeex - at 2012.03.14 19:18:00
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66. Incoming titan adjustments - in Ships and Modules [original thread]
Acwron wrote: Sentinel Eeex wrote: Acwron wrote: GeneralDisturbed wrote: The amount of neutral PL/Raiden alts in this thread, desperately clinging to the entitled notion that they should be allowed to fly around in unkillable ships bec...
- by Sentinel Eeex - at 2012.03.14 16:15:00
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67. Incoming titan adjustments - in Ships and Modules [original thread]
Slapnuts McGee wrote: Vile rat wrote: Slapnuts McGee wrote: Vile rat wrote: Slapnuts McGee wrote: We're telling you right now, these changes will not stop blapping and people will still cry about it. All that will happen at the mom...
- by Sentinel Eeex - at 2012.03.14 16:15:00
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68. Incoming titan adjustments - in Ships and Modules [original thread]
Acwron wrote: GeneralDisturbed wrote: The amount of neutral PL/Raiden alts in this thread, desperately clinging to the entitled notion that they should be allowed to fly around in unkillable ships because they paid a little more isk, is amaz...
- by Sentinel Eeex - at 2012.03.14 15:48:00
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69. Incoming titan adjustments - in Ships and Modules [original thread]
Tobruk wrote: Vile rat wrote: Tobruk wrote: maybe you should grab one and calculate how many dreads it takes to kill our titans and how long that would take given your current tech income. Are you really going to make me detail the...
- by Sentinel Eeex - at 2012.03.14 15:38:00
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70. Incoming titan adjustments - in Ships and Modules [original thread]
Tobruk wrote: Vile rat wrote: Tobruk wrote: Tell me about Being Objective CCP Grayscale you tool. I can wait for your next announcement showing us all the brilliantly thought out counter to 800 maelstroms. A calculator. So you c...
- by Sentinel Eeex - at 2012.03.14 15:33:00
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71. Incoming titan adjustments - in Ships and Modules [original thread]
John Maynard Keynes wrote: Vile rat wrote: Reilly Duvolle wrote: CCP Greyscale wrote: Dreads are mainly antistructure, with a bit of anti-cap. Carriers still do pretty decent damage against subcaps AFAIK. Supers can switch between ant...
- by Sentinel Eeex - at 2012.03.14 15:20:00
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72. Incoming titan adjustments - in Ships and Modules [original thread]
Grath Telkin wrote: Anela Cistine wrote: There is nothing stopping alliances like PL and Raiden. from simply recruiting the low-skill backbone of a subcap fleet tomorrow. EXACTLY, thank you, numbers are all that matter now. Numbers O...
- by Sentinel Eeex - at 2012.03.14 06:13:00
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73. Incoming titan adjustments - in Ships and Modules [original thread]
Dez Affinity wrote: Sentinel Eeex wrote: Judging by the nonsense you are spewing, it would appear that he actually does know more about PvP than you. Go ahead and refute what I said. No one is dropping dreads in a support fight to ki...
- by Sentinel Eeex - at 2012.03.13 21:06:00
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74. Incoming titan adjustments - in Ships and Modules [original thread]
Dez Affinity wrote: Crakachunky wrote: okay so now fleet fights will work like this: 600 dudes meet 600 dudes, one side starts loosing and brings in carriers for reps, other side deploys dreads and carriers, other side now brings in supers ...
- by Sentinel Eeex - at 2012.03.13 20:31:00
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75. Incoming titan adjustments - in Ships and Modules [original thread]
BioZvin wrote: Weaselior wrote: its hilarious raiden. got ordered to ***** on neutral alts in this thread because we were having too much fun laughing at their pain I am no neutral alt, and I still think this is the most dirrect help CCP ...
- by Sentinel Eeex - at 2012.03.13 20:22:00
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76. Incoming titan adjustments - in Ships and Modules [original thread]
Lelob wrote: CynoNet Two wrote: Lelob wrote: Titans being purely anti-cap weapons seems somewhat useless outside of ganks, given the incredible rarity of capital fights in EVE right now. Especially when the side fielding caps and titans ...
- by Sentinel Eeex - at 2012.03.13 20:21:00
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77. Incoming titan adjustments - in Ships and Modules [original thread]
Mage Khour wrote: Sadly but true. But i dont see myself fit into EVE ONLINE anymore, CCP keeps nurfing, nurfing and nurfing. 4 accounts now canceled... CCP wins, gl with destroying the game ! Perpetuum here i come Could you tell me you...
- by Sentinel Eeex - at 2012.03.13 18:59:00
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78. Incoming titan adjustments - in Ships and Modules [original thread]
malet wrote: CCP YOU SHORT SIGHTED F***KWITTS Its no wonder with mittani on the CSM, Lets make the F****G game name Goons Online Way to go to shaft the old players yet again. First you screw super carriers, now ttians yet again. Poke you pox...
- by Sentinel Eeex - at 2012.03.13 18:58:00
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79. Incoming titan adjustments - in Ships and Modules [original thread]
FawKa wrote: Can I have a graph showing how many subs you've lost today CCP? You like graphs so much these days :) Since number is 0, graph would be pretty boring v0v
- by Sentinel Eeex - at 2012.03.13 18:46:00
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80. Incoming titan adjustments - in Ships and Modules [original thread]
Organa wrote: What you are seeing is that older players do like there investments made usless and newer players want to get around older players happens in every game. No, problem is that 150 years of skill training time is required to even...
- by Sentinel Eeex - at 2012.03.13 18:29:00
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